True Ownership for Players Gaming3 Ecosystem
Developing a gaming ecosystem through innovative Web3 experiences, quality gameplay, high-end design, purposeful storytelling and financial incentives. All backed by a strong and sustainable play and own model. Incubated by Ubisoft and developed on Unreal Engine 5.
Nine culturally-significant tribes populate the three Manorland planets, owned by an engaged community of hardcore gamers and astute investors.
Play and Earn Manor Zero is our mobile and desktop companion game where you manage your Manor Land and build up your digital industrial complex.
Assets Backed by the blockchain, Manorland gives you complete ownership over your in-game assets.
Wallet Every successful Manorland capture, farmed material, or crafted item is a non-fungible token (NFT) minted and stored in your crypto wallet.
Blockchain Each NFT is verifiable on the BSC blockchain, proving your ownership of that digital asset.
Marketplace By having true custody of your assets—versus them belonging to the game—you have the power to collect and trade NFTs in the marketplace at your discretion.
Land Manor Land is rich in resources. Own MNO and sell to players in all Manorland games.
The ecosystem is designed to grow sustainably rather than rapidly therefore making it easier for newcomers to join in.
Manor games are a free to play and revolve around a player-owned, collectible asset ecosystem including Avatars, Weapons, Lands and Tokens.
In-game TPS (Third person shooter) weapons and equipment can be crafted and upgraded on Lands by using raw materials then traded on the marketplace.
Developed on Unreal Engine 5 by a team of hardcore gamers and talented artists. The Roguelite mode, Land Strategy game, Battle Royale and open world have the same assets.
- MNO Inception
- Manorland and storyline introduced
- Whitepaper v1 released
- Private 1st Round started
- Preparation of new website
- Whitepaper v2 released
- End of 1st Private Sale
- Lands trading is ready beta test
- Avatars trading page is ready beta test
- In-game Items trading is ready beta test
- Gaming Map sold-out (10% of our supply)
- S1 Staking
- MNO trading exchange listing
- 30% Rewards
- Colony Merge
- Beta test Roguelite game & Management dashboard
- Twitch channel with dedicated KOLs
- New partnerships & Web 2 integration
- New branding completed
- Alpha Test of Battle Royale
- Launch of Social Experiences
- Expansion & new platform development
- Token Launch and economy activated
- Tournament pre-launch (For NFTs holders)
- Batlle Royale goes live
- 2nd land Mint
- $MNO Staking goes live
- GATES MNO goes live
- (PvE Mode + PvP modes + Virtual World)
- 1 6,67% Players & Ecosystem
- 2 13,33% Private Sale 1st round
- 3 13,33% Private Sale 2nd round
- 6 13,33% Private Sale 3nd round
- 4 6,34% Airdrop
- 5 5% Liquidity
- 7 20% Team
- 8 22% Staking
Total Token Supply
Initial MCAP (At Private Sale)
INITIAL MCAP (AT LISTING)
Public Token Price
• 6 mo. Lockup
• Monthly linear vesting over 18 mo. thereafter
• 10% at listing
• 1 mo. lockup
• Monthly linear vesting over 6 mo. thereafter
• 10% at listing
• 1 mo. lockup
• Monthly linear vesting over 3 mo. thereafter
• 6 mo. Lockup
• Monthly linear vesting over 24 mo. thereafter
• Locking period chosen by the staker
• No lockup
• 6 mo lockup
• Equal installments over 18 mo. thereafter
• No lockup
• Airdropped to our community (NFT holder) at TGE
Join our community
Team & Advisors
+120 people have contributed closely or very closely to make Manorland what it is today. There are more than 20 of us passionately involved in this adventure.
Tokenomics were conceived to work in accordance with the recurring player-base in order not to turn into a ponzi scheme type model. This means that new players are not needed to increase value though demand. The token value can rise thanks to the multiple burn mechanisms in place and the nature of our ecosystem’s circular economy, as long as players are gaming and we continue to scale the experience, organic increase will persist. Any expected influx of new players will only serve as a bonus increase. To learn more about the circular economy and upcoming projects you can check out our Whitepaper.
$MNO tokens will be listed on DEX and CEX as soon as the all round of the private sale concludes and the first game mode is launched. For more information about the project timeline, you can check out our roadmap.
The MNO ecosystem is designed to serve multiple purposes for the Gamers, Investors, Collectors and Creators of our community. Gamers can make the most out of their assets by playing the game, strategically managing the resources at their disposal and completing missions and objectives through rewards. Investors can obtain active or passive income by either purposefully making use of their assets to maximize income or by renting them to other players in need for a small cut while also collecting airdrop and staking rewards. As development progresses, there will be more ways to spend $MNO and make the most out of collectible assets such as designing your Land and collaborating with other players.
Manorland collectible asset holders earn regular staking rewards and are granted access to our private community of gamers and investors as well as a rank in the MNO Federation where they can govern the game’s direction and gain access to exclusive development information, surprise airdrops, Web.3 opportunities and early access to upcoming Game Modes.
Yes, the Manorland Roguelite mode will have a Beta test. The Alpha phase was conducted in-house with the help of a professional crew from Ubisoft. The Beta phase will start in 2023 in a closed beta environment of around 50 testers (a mix between the community and professionals) from which point we will gradually include more Manorland Holders to test the game as development calls for it until we reach the Public Beta Phase.
The gaming community is widespread around the world and web.3 is an ever-increasing space with new adaptors entering the market everyday. In that context we are positioning ourselves as a blockchain-entry project. That means that the game will be easily accessible to everyone and not have Web3 knowledge as a barrier of entry. In that context, the main areas targeted for gaming are eastern asia and south america while the main areas targeted for investors and collectors are north america, europe and the mena region.